C# - Drawing Circles using Pixel by Pixel
Drawing Circle is not difficult by using built in function. But if you would like to draw circle pixel by pixel by calculating each cordinates, you can use the formula x + r cos(a) and y + r sin (a).
Source Code
void PutPixel(Graphics g, int x, int y, Color c)
{
Bitmap bm = new Bitmap(1, 1);
bm.SetPixel(0, 0, Color.Red);
g.DrawImageUnscaled(bm, x, y);
}
private void Form1_Paint(object sender, PaintEventArgs e)
{
Graphics myGraphics = e.Graphics;
myGraphics.Clear(Color.White);
double radius = 5;
for (int j = 1; j <= 25; j++)
{
radius = (j + 1) * 5;
for (double i = 0.0; i < 360.0; i += 0.1)
{
double angle = i * System.Math.PI / 180;
int x = (int)(150 + radius * System.Math.Cos(angle));
int y = (int)(150 + radius * System.Math.Sin(angle));
PutPixel(myGraphics, x, y, Color.Red);
//System.Threading.Thread.Sleep(1); // If you want to draw circle very slowly.
}
}
myGraphics.Dispose();
}
Output
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